These weapons are really good for dealing with highly armoured enemies. Ho, HO boy these are powerful, with ungodly amounts of piercing, they cut through armour like a hot knife through cake. Madness: Project Nexus 2 is a sidescrolling Run n Gun game filled with arcade-style action reminiscent of games like Smash TV, with the button-mashing brutality of Final Fight or Castle Crashers. More research will have to be conducted.ĭissonance weapons. The most notable effect i have seen is that vampires are really weak and will likely not revive when killed by this form of weapon. I have not currently experimented with shock weapons enough to gain a full understanding of them, but they are good for stopping people in place, as well as dealing with enemies such as engineer mk.2s since they have 2 corpus'.īurn weapons well, burn. Slashing weapons are faster but are prone to being blocked by armour, many perks come with this type of weapon damage (Edged timing, which allows for fast attacks with good timing, Blade chef which allows you to quickly counter).
There are 2 normal damage types (Blunt or slashing), and 3 elemental damage types (Shock, Burn and dissonance).īlunt weapons are usually more sluggish but allow you to knock enemies down (With the correct perks), as well as mainly consisting of medium-giant weapons.